Of Mercanes and Megapedes


Of Mercanes and Megapedes

I've just wrapped up the Light Of Xaryxis in one of my home games. While the adventure was great there were some areas that were lacking. I came across this work by Daniel Kahn and Charlie Branson and loved the idea of it. Infiltrating a secret asteroid base that had been abandoned after the creatures inside broke out, complete with flickering lights, broken control panels and big scary bad monster at the end? Amazing. I incorporated it into my campaign with ease and the players absolutely loved it.

I even 3D printed out a giant Megapede to use as the final enemy for them to battle:

The halfling monk/rogue Pip Proudfoot squares up against the deadly Megapede.

The party tries to steal the valuable Megapede eggs from the creatures back while avoiding its deadly attacks.

I highly recommend you check out the adventure out on DMsGuild.